May 25, 2006, 12:41 PM // 12:41
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#1
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Anti-Warrior/Assassin/Ranger Build for RA/AvA.
Well,since most of the PvP assassins have grown smarter, its become quite a pain to play any build that isnt suited to fighting such melee characters.
Anyway,here it is:
16 Illusion (12+1+3)
13 Inspiration (12+1)
4 Fast Casting (3+1)
Ineptitude
Clumsiness
Conjure Phantasm
Images of Remorse
Distortion
Spirit of Failure
Spirit Shackle or Perhaps Accumulated pain.
Res sig
Spirit of Failure and Distortion is great,Its also good when the enemy has been blinded by Ineptitude(which does a nice 140+ damage when at 16 Illusion.)to give you additional energy.
Ineptitue and Clumsiness, typical anti-attack does around 250 damage total.
Conjure Phantasm and Images of Remorse, Degeneration for Warriors Healing Sigs,Assassins Shadow Refuge, and Rangers Troll Ungent,the additional damage from Images of Remorse is also great.It's also helpful for killing other classes.
As of right now,I'm questioning the effectiveness of Spirit Shackles, and whether or not Accumulated Pain,Since its basicly a great spike.
Right now,I'm open to criticism.
As long as its constructive criticism.
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May 25, 2006, 01:12 PM // 13:12
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#2
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Jungle Guide
Join Date: Jul 2005
Location: Random Arenas int dis 1
Profession: W/
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Well, my thoughts are..
Drop Spirit Shackles and get some Energy Tap / Drain Enchants thingie instead of it.
And, for Alliance Battles, I suppose You dont have to bring Rez sig, take another energy management thingie.
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May 25, 2006, 01:30 PM // 13:30
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#3
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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I used my w/mo against this build... It was awesome. I had ineptitude and clumsiness on me and I was like "Mesmer dude, I dont attack" and I still kept getting those hexes thrown at me.
I hate not having enough fast casting... dont ask me why... I seem to get interrupted when I dont bring enough of it.
Spirit of Failure + Ineptitude is good if your target still hasnt learnt his/her lesson yet :P
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May 25, 2006, 02:59 PM // 14:59
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#4
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Interesting build; was expecting to see a mantra of persistence in it though.
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May 25, 2006, 05:43 PM // 17:43
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#5
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Ascalonian Squire
Join Date: Jul 2005
Guild: Champions Of the Phoenix
Profession: R/Mo
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this is very similar to my build in AB
the only problem i had with this was energy management.
now i use:
illusion: 16
inspiration: 12
Fast casting: 7
clumsiness
ineptitude
phantasm
images of remorse
imagend burden
distortion
drain ench
ether feast
seeing as alot of AB teams arnt orginised this gives some self healing, more energy management and the ability to slow your target. this is very useful for protecting allys and letting warriors bash at fleeing enemys.
you dont realy need any more attacking skills that than. you can do 140 + 50+100 dmg with -9 degen. and the skills recharge fast enough to kill anything still alive after that.
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May 25, 2006, 06:35 PM // 18:35
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#6
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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Quote:
Originally Posted by TheusIneptitude
Clumsiness
Conjure Phantasm
Images of Remorse
Distortion
Spirit of Failure
Spirit Shackle or Perhaps Accumulated pain.
Res sig[FONT="Arial Black"
As long as its constructive criticism.[/FONT]
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ineptitude is an alright elite but the damage only triggers on one attack, the blind only lasts for 10 seconds, it costs 10 energy and the cooldown is 20 seconds. that 20 seconds ruins the whole deal. you're a slave to it because it's your only way to keep the warriors from smashing you but having to use it will mess with the rest of the build.
you can't bring all these other 10 energy skills and expect spirit of failure to fuel you. SoF may balance out the energy lost from distortion but it wont cover up the rest of the mess you'll be in from throwing 4, 10 energy spells at a guy.
with images of remorse you'll be tempted to cast it over and over. you can't spam it and distortion imo.
you can't take that into alliance battles. you'll be worthless after any DP.
you can keep inspiration at 10. that's the breakpoint for 4 energy from spirit of failure.
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May 25, 2006, 06:48 PM // 18:48
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#7
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Frost Gate Guardian
Join Date: Oct 2005
Guild: LcB
Profession: Mo/Me
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Theus, I think your build is a (one of the-) perfect anti-W/A/R build.
Personally i can find two possible alternates :
1. Drop Conjure Phantasm and take Drain Enchantment or Leech Signet instead. This will give some extra energy. You already have one spammable skill : IoR.
2. Toggle Ineptitude with Crippling Anguish : ground control and great psycological pressure on W/A.
But these are just alternates. Your build is ok to me.
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May 25, 2006, 06:54 PM // 18:54
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#8
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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Quote:
Originally Posted by Themis
Theus, I think your build is a (one of the-) perfect anti-W/A/R build.
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perfect?
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May 25, 2006, 07:01 PM // 19:01
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#9
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Ascalonian Squire
Join Date: Mar 2006
Location: Bath, UK
Guild: Heroic Order
Profession: Me/E
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Ooh careful, change the title of the post so it doesn't mention RA. I posted a mesmer build, it was actually generic but the title was Dom TA Build, and it got moved ("TA builds now belong in the Gladiator's Arena")
Nice build. Spirit Shackles is great for A's. On its own is use against W's is annoying for them but a bit limited, seeing as they don't really NEED energy to do a ton of damage. Nice with Mind Wrack obviously, but you're Illusion so that's a no-no.
Maybe Phantom pain in place of CP? If you have patience to wait for it to finish before Inep / Clumsy spike it hurts them like hell due to the deep wound.
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May 25, 2006, 07:18 PM // 19:18
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#10
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Frost Gate Guardian
Join Date: Oct 2005
Guild: LcB
Profession: Mo/Me
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Quote:
Originally Posted by holden
perfect?
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Well, best anti-W/A/R skills packed together in a build. Couldn't find anoter word for best skills... Moreover, i've already tried it (with the alternates stated above), i haven't found better in Mesmer's skills' catalogue.
Perfect, as Mesmers' skills can be. Not talking about other professions...
For a battle, this build is far from being perfect, mainly because opponents may be Eles, Monks, etc, and this build will do near to nothing against them. But, again, this is not the subject of this thread, is it ?
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May 25, 2006, 07:36 PM // 19:36
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#11
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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what i would imagine happening is first he puts ineptitude on the warrior charging him. really he'd go out of his way to put it on the warrior because all he has is warrior hate. then clumsiness, then if he's smart he'll put spirit of failure on someone that's not gonna die for a while. no matter who he puts it on he's down 30 energy. he's got conjure so i'm sure he'll throw it at someone, probably the warrior with clumsiness. 40 energy gone with 4 coming in, 1 out of 4 swings, unless that hex was removed.
but there's still a ranger somewhere. there's a warrior unaccounted for. by now you are down 40 energy and have two warriors in your face and have to rely on distortion to save you. if you use conjure again you're sunk. clumsiness is no longer your friend because there is more than one melee foe attacking you.
distortion and kiting is all you have left.
you need other means to gain back energy. every skill on your bar doesn't have to be a damage skill.
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May 26, 2006, 08:53 AM // 08:53
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#12
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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What's the news? Seriously, this build has been talked over so many times. I was expecting at least some spin-off on Inpeti/Clumsi/IoR but all I see here is a standard Illusion WarHate build. Unimpressing, sry.
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